INC Fall08

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Hello, all!

Welcome to the wiki for the Introduction to Networked Collaboration class!

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This wiki is dedicated to the sharing and exchange of information for the Introduction to Networked Collaboration class
at the New School: NCOM 3301 A, CRN: 5627.


Contents

[edit] Syllabus

Introduction to Networked Collaboration
NCOM 3301 A CRN: 5627
Instructor: Josephine Dorado
Contact me by email

Course description:
Over the past two decades, the ways in which we collaborate have been re-defined by technologies that enable us to communicate and share environments with others across the globe. Social networking spaces, blogging/vlogging, wikis, instant messaging, webcasting, and gaming environments are just a few of the methods we employ to engage with each other. Networked environments, in which media technologies are interconnected, usually via the Internet, enable messages to flow easily from one place to another. The very process of participation has morphed with the advent of these technologies, and has had a profound impact on business practices, educational processes, creative processes, community life, and democratic citizenship. As a society, we have moved from an isolated, passive stance of taking in information, to active engagement with others in reshaping the world. We are a participatory culture.

In this class, we will introduce the concepts of social media and collaboration within networked environments. During the course of the semester, different models of collaboration will be examined as well as put into practice. Students will have the opportunity to exercise these methods in various contexts, within business applications, arts-oriented approaches, educational outreach, and general social exchange. We will explore the effects that networked environments have had on our exchanges, the hybrid models of communication that have developed, and the emergent process of networked collaboration.

[edit] Our tools

Many of the materials are available on the Internet and/or downloadable on our class portal: You will also need to purchase the following books:

  • Jenkins, Henry. Convergence Culture: Where Old and New Media Collide. New York: New York University Press, 2006.
  • Rheingold, Howard. Smart Mobs. Cambridge: Perseus Books Group, 2002.

Required: access to either a webcam or a digital video camera.

We will also be using a variety of tools available on the Internet:

For a full list plus other available tools, see the Resources on the class wiki.

[edit] Your contributions

Participation. Because this class is a seminar, your thoughtful participation is essential to its success. You are required to contribute—courteously and meaningfully—to discussions on the class blog. Participation is worth 20% of your final grade.

Assignments. There are a series of assignments throughout the term. Completion of these assignments brings familiarity with some of the tools available for collaborating in a networked environment, while simultaneously discussing the concepts upon which they are based and the community and kinds of collaboration that develop around them. These assignments are worth 30% of your final grade.

Event Reviews. Throughout the semester there will be opportunities to view networked arts installations and/or events. We’ll keep a running list of relevant events, and I encourage you to visit as many as you can. By the end of the semester, I’d like for you to post critiques for two of those events on the class blog and tag it “critique”. Please describe the event, address the key theoretical issues the artists are addressing, and assess their success in grappling with those issues. These reviews are worth 20% of your final grade and are due by Dec 1, though you may post them at any time.

Final Project. The final project will be a collaborative, networked video mashup that must be manifested completely online. You will be required to collaborate with at least one other person in the class; the theme will be of your own choosing. The entire project must be collaboratively conducted online, from concept creation, through development, realization and documentation. Document your progress and process on the class blog. Post images/sound/video and link to them on the blog. Address the key theoretical concepts involved as well as your thoughts about the process and output. Choose your partners by Week 9. Final projects and documentation are due by Dec 12. This project is worth 30% of your final grade.

[edit] Our schedule

[edit] Introductions & WEEK 1: Sept 2-6 and Sept 7-12

An overview of collaboration in networked environments in different contexts: social, educational, arts, and business.

What is collaboration in a networked environment? We’ll explore concepts of collaboration and networked environments, some examples and an overview within social, educational, arts, and business contexts.

Readings:

  • Excerpt from Rheingold, Howard. Smart Mobs. Cambridge: Perseus Books Group, 2002: “Shibuya Epiphany.” pp. 1-28.
  • Jenkins, Henry. “Henry Jenkins at DIY media seminar: ‘From YouTube to Youniversity’.” DIY Media Weblog.
Part 1: <http://diy.video24-7.org/2007/01/24/henry-jenkins-at-diy-media-seminar-from-youtube-to-youniversity/>.
Part 2: <http://diy.video24-7.org/2007/01/25/from-youtube-to-youniversity-henry-jenkins-at-acc-part-two/>.

Examples:

Assignment 1.
a. Create a username and log into the class blog. For your first comment, introduce yourself. Write a short paragraph (bio).
We will all be posting class-related discussions via the blog and not via Blackboard.
b. Join the class Google group. We will be using the Google group email list to communicate logistical things and brief interactions. If you’re asking, “What is the difference between using the blog and the Google group email to communicate?” Mainly, the blog is public and the Google group is private; also, the Google group email can be used more conversationally/ for brief exchanges, whereas the blog can be for longer thoughts.

[edit] WEEK 2: Sept 13-18

An overview of collaboration in networked environments in different contexts: social, educational, arts, and business. (continued)

What is collaboration in a networked environment? We’ll explore concepts of collaboration and networked environments, some examples and an overview within social, educational, arts, and business contexts.

Readings:

  • Excerpt from Jenkins, Henry. Convergence Culture: Where Old and New Media Collide. New York: New York University Press, 2006. “Introduction: ‘Worship at the Altar of Convergence.’ ” pp. 1-24.
  • Hopkins, John. “A Meditation on the Architectures of Participation.” Institute for Distributed Creativity email list. 18 March 2007.
<http://mailman.thing.net/pipermail/idc/2007-March/002374.html>.

Examples:

Assignment 2.
a. Create a delicious account, if you don’t already have one, and add funksoup to your delicious network. You can import your bookmarks into your account or leave it as is. One of the first bookmarks you may want to post is http://delicious.com/funksoup/ParticipatoryCulture which is how I’ve tagged links that relate to participatory culture. When you come across a link that you think is pertinent to the class, post it to your delicious favorites. Links that people in your network have posted show up under “your network.” This way, we can share relevant links. You can also post a link specifically to someone in your network by specifying whom in “your network” the link is for (i.e., “for:funksoup”). If you’re new to del.icio.us, check out our What is delicious? page. You might also find this tutorial helpful: Useful: A beginner’s guide to del.icio.us. Post your delicious URL to the class wiki.

b. Create a flickr account if you don’t already have one. Upload at least 5 pictures (They don’t have to be of yourself – they can be anything. I’m more concerned with the process than with the content.). Post your flickr URL to the class wiki. Note: you can customize your Flickr URL. Add contacts (start with your fellow classmates).
If you're new to flickr, check out our What is flickr? page.

c. Add some photos from your flickr account to the Networked Collab flickr group.
Join the Networked Collab group at http://www.flickr.com/groups/networkedcollab/
(Log into flickr and click Join)
Then just add one (or more if you want) photos to that group.
(Go to the photo you want to add then click the "Send to group" link at the top of the pic)
There's a flickr widget on the side bar of the class blog that displays flickr photos from the "Networked Collab" group.So as people add photos, it'll display on the side bar of the class blog.


[edit] WEEK 3: Sept 19-26

The architecture of a network: nodes and swarms.

What is the nature of the rhizome? What is “swarm architecture” and “distributed creativity”? What are its spatial characteristics? How does this affect the way that we interact?

Readings:

  • Excerpt from Oosterhuis, Kas. Hyperbodies: Towards an E-motive Architecture. Basel: Birkhäuser, 2003: from “Distributed Being” to “ Transaction Spaces.” pp. 36-69. (Oosterhuis_Hyperbodies.pdf)
  • Excerpt from Deleuze, Gilles, and Félix Guattari. “Introduction: Rhizome.” A Thousand Plateaus: Capitalism and Schizophrenia. Trans. Brian Massumi. Minneapolis: 1987. pp. 3-25. (Deleuze_Rhizome.pdf)

Examples:

Assignment 3a.
a. Create an account on Seesmic. Seesmic is a video-blogging service that allows for threaded video conversations. We will be using it to have video conversations with each other. You can go ahead and add me: http://seesmic.com/funksoup. Post your Seesmic URL to the class wiki. For your first video post, introduce yourself.


[edit] WEEK 4: Sept 27-Oct 3

Social Protocols, Tools and Methodologies for Online Collaboration

How do we “play well” together? Are there “rules” for online participation? How can we translate methods for collaboration into an online space (i.e., the methods explained in the James Highsmith excerpt)? What are the best practices?

Readings:

Assignment 4.
a. Add to or create an entry on Wikipedia. The topic is your choice. Post the URL to the entry on the Links page. See the following link for guidelines to contributing to Wikipedia: http://en.wikipedia.org/wiki/Wikipedia:About#Contributing_to_Wikipedia. After you have edited/created the entry, over the next week, watch for any changes to the entry by going to the "history" tab on the page that you edited, and blog about the experience.


[edit] WEEK 5: Oct 4-10

Social Protocols, Tools and Methodologies for Online Collaboration (continued)

What are some of the tools that are used? How are processes of collaboration affected in a virtual environment?

Readings:

  • Rheingold, Howard, Andrea Saveri, and Kathi Vian. "Technologies of Cooperation." Ed. Maureen Davis. Institute for the Future. January 2005. <http://molodiez.org/tech_coop.pdf>.
  • Excerpt from Highsmith III, James A. Adaptive Software Development: A Collaborative Approach to Managing Complex Systems. New York: Dorset House Publishing Co., Inc., 2000. Chapter 10: “Structural Collaboration.” pp. 261-293. Highsmith_Ch10_StructuralCollab.pdf)
  • Dragoon, Alice. “A Travel Guide to Collaboration.” CIO. 4 February 2005. <http://www.cio.com.au/index.php/id;583358229;fp;16;fpid;0>.
  • Sinha, Rashmi. “A social analysis of tagging: (or how tagging transforms the solitary browsing experience into a social one).” rashmisinha.com. 18 January 2006. <http://rashmisinha.com/2006/01/18/a-social-analysis-of-tagging/>.

Assignment 5.
a. Finish editing/creating your entry on Wikipedia. Watch for any changes to the entry by clicking the “History” link, and blog about the experience.

[edit] WEEK 6: Oct 11-17

Networked collaboration in social contexts: the morphing methods of social exchange.

Why are sites like MySpace, Facebook and YouTube such a phenomenon? How does the networked space change the social exchange? What is meant by 'presence' and how can we extend it? How do methods of social collaboration morph to accommodate a distributed nature? What is 'lifestreaming'?

Readings:

Examples:

Assignment 6a-b.
a. Pair up with a classmate and coordinate a video meeting via Skype. You can contact each other initially via our Googlegroup list then when partners are chosen, continue contact with each other individually. When you’ve picked your partners, post your names on the wiki under Partners. You'll have two weeks to complete this video meeting assignment (this week and next).

b. During the meeting, each of you will present your views on any of the readings from week 1-5. Feel free to bring in other references or pertinent ideas/materials. Use online resources in your planning and execution process. For example, you may want to create your own page on the class wiki to share notes, use Google calendar to schedule practice sessions, Skype to do the video meeting, and flickr to post screenshots documenting the meeting. Blog about your process.
NOTE: If you are not able to use a video-enabled IM service due to network restrictions, you may conduct this assignment in an asynchronous fashion by recording your presentation and uploading it to a video sharing site.

c. Create an account on Twitter. Twitter is a micro-blogging platform that also allows for interconnecting between platforms (you can connect your 'tweets' so that they show up on your Facebook status, as text on your mobile phone, and/or within instant messaging like Google chat). The 'tweets' are limited to 140 characters at a time, so it's easily do-able. You can go ahead and add me: http://twitter.com/funksoup. Post your Twitter URL to the class wiki. Add your classmates twitter names too. You will be required to tweet at least once a day for the duration of this class, as a part of our efforts to create 'presence'.


[edit] WEEK 7: Oct 18-24

Networked collaboration in business models.

How does networked collaboration figure into business environments? How has it affected corporate exchange and communication?

Readings:

Examples:

Assignment 7a-b.
a. Continue/finish Assignments 6a-b.
b. If you do not already have a profile on LinkedIn, create one. Post the URL to your profile on the class wiki. Add contacts (start with your fellow classmates).
For tips, check out http://www.thisisgoingtobebig.com/2006/12/getting_started.html and http://blog.guykawasaki.com/2007/01/ten_ways_to_use.html
c. Think about how you can use LinkedIn and Twitter to further your career interests. Are you trying to connect with people in a particular industry? You could use either one to do so. For this assignment, let's explore Twitter: find people in your industry and scope of interests to follow on Twitter. Share your findings on the Twitter roll page.

[edit] WEEK 8: Oct 25-31

Networked collaboration in education: possibilities and outreach.

What kinds of collaboration have been explored in educational networked spaces? How does this environment affect the exchange between teacher and student, between student and student? How do methods of teaching and sharing change to accommodate a distributed nature?

Readings:

Examples:

  • http://barcamp.org/ - BarCamp is an ad-hoc gathering born from the desire for people to share and learn in an open environment. It is an international network of unconferences — open, participatory workshop-events, whose content is provided by participants — focusing on early-stage web applications, and related open source technologies and social protocols.
  • http://www.bronxriverart.org/ecomedia/cj/ - Bronx River Ecomedia blog - aims to give Bronx residents a voice and raise ecological awareness of the Bronx, NY.
  • http://distributedcreativity.org/ - Focuses on collaboration in media art, technology, and theory with an emphasis on social contexts. See also “Share, Share Widely” at http://newmediaeducation.org/
  • http://elgg.org/ - Open-source social networking software designed especially for education. See also Eduspaces, powered by elgg at http://elgg.net/
  • http://holymeatballs.org/ - Blog about the Global Kids Digital Media Initiative - a series of interrelated programs (much of which happens in Second Life) designed to support teenagers to think critically about the role of digital media in their lives and document their experiences in various media.
  • http://mastersofmedia.hum.uva.nl/ - The Masters of Media (MofM) blog is a collaborative initiative from the New Media Master’s students of the University of Amsterdam. The blog was constructed in September 2006 as part of the New Media Practices course, taught by Geert Lovink.
  • http://ocw.mit.edu/ - MIT's OpenCourseWare: a free and open educational resource (OER) for educators, students, and self-learners around the world.
  • http://www.takingitglobal.org/ - Taking IT Global - an online community that connects youth to find inspiration, access information, get involved, and take action in their local and global communities.

Assignment 8.
a. Explore blogs related to your specific interests/industry. You can use Technorati to search for them. Take note of those blogs, and add at least five of them to a blog aggregator/reader so you can read posts from multiple blogs on a regular basis. If you don’t already use one, I recommend netvibes. There are more listed on the class wiki under Resources. You can also add the entries feed as well as the comments feed from our class blog. Post the blogs that you found on the blogroll page on the wiki.

[edit] WEEK 9: Nov 1-7

Networked collaboration in the news and government: activism and participatory democracy.

How does networked collaboration figure into e-government? How has it affected governmental communication? What are the effects of a participatory culture on participatory democracy? What is it and how does it work?

Readings:

Examples:

  • http://digg.com/ - User-powered news content. “After you submit content, other people read your submission and Digg what they like best. If your story rocks and receives enough Diggs, it is promoted to the front page for the millions of visitors to see.”
  • http://www.idealist.org/ - Social networking space focusing on nonprofit and volunteering resources and activism.
  • http://www.groundreport.com/ - "GroundReport.com is a global news platform that enables reporters around the world to publish videos and articles and earn money based on traffic."
  • http://nowpublic.com/ - “Crowd powered media.” Citizen journalism. “NowPublic is a participatory news network which mobilizes an army of reporters to cover the events that define our world.”
  • http://beta.newstrust.net/ - “NewsTrust is developing an online news rating service to help people identify quality journalism - or "news you can trust." Our members rate the news online, based on journalistic quality, not just popularity.”
  • http://moveon.org/ - One of the largest Political Action Committees in the country, driven by online campaigns and user support.
  • http://www.appliedautonomy.com/isee.html - “iSee is a web-based application charting the locations of closed-circuit television (CCTV) surveillance cameras in urban environments. With iSee, users can find routes that avoid these cameras ("paths of least surveillance") allowing them to walk around their cities without fear of being "caught on tape" by unregulated security monitors.”
  • http://www.youtube.com/debates - CNN/youtube presidential debates.

Assignment 9.
a. If you have not tried out the virtual world Second Life yet, do so. Go to http://secondlife.com/ to get a basic (free) membership, then download the Second Life client and install it. Go through Orientation Island. Choose 3 places to visit from the SL Places to Visit list or feel free to find your own interesting places to visit. Blog about the experience.

b. Prepare for the final project by choosing your partners/organizing into groups. You can contact each other initially via our Googlegroup list then when partners are chosen, continue contact with each other individually. When you’ve picked your partners, post your names on the wiki under Partners .

[edit] WEEK 10: Nov 8-14

Networked collaboration in the news and government: activism and participatory democracy. (continued)

How does networked collaboration figure into e-government? How has it affected governmental communication? What are the effects of a participatory culture on participatory democracy? What is it and how does it work?

Readings:

  • Excerpt from Rheingold, Howard. Smart Mobs. Cambridge: Perseus Books Group, 2002: “Smart Mobs: The Power of the Mobile Many” pp. 157-182.
  • View the machinima documentary on the presence of activism in Second Life: <http://blip.tv/file/227095/>.

Examples:

  • http://digg.com/ - User-powered news content. “After you submit content, other people read your submission and Digg what they like best. If your story rocks and receives enough Diggs, it is promoted to the front page for the millions of visitors to see.”
  • http://www.idealist.org/ - Social networking space focusing on nonprofit and volunteering resources and activism.
  • http://nowpublic.com/ - “Crowd powered media.” Citizen journalism. “NowPublic is a participatory news network which mobilizes an army of reporters to cover the events that define our world.”
  • http://beta.newstrust.net/ - “NewsTrust is developing an online news rating service to help people identify quality journalism - or "news you can trust." Our members rate the news online, based on journalistic quality, not just popularity.”
  • http://moveon.org/ - One of the largest Political Action Committees in the country, driven by online campaigns and user support.
  • http://www.appliedautonomy.com/isee.html - “iSee is a web-based application charting the locations of closed-circuit television (CCTV) surveillance cameras in urban environments. With iSee, users can find routes that avoid these cameras ("paths of least surveillance") allowing them to walk around their cities without fear of being "caught on tape" by unregulated security monitors.”

Assignment 10.
a. If you have not tried out the virtual world Second Life yet, do so. Go to http://secondlife.com/ to get a basic (free) membership, then download the Second Life client and install it. Go through Orientation Island. You may want to check out the pointers on our Second Life page. Choose 3 places to visit from the SL Places to Visit list or feel free to find your own interesting places to visit. Blog about the experience.


[edit] WEEK 11: Nov 15-21

Networked collaboration in arts: creativity and innovation.

Arts events created and/or performed over a network are also forging new pathways and hybrid models for collaboration. Examples and concepts are explored.

Our guest speaker this week will be Rafi Santo from Global Kids Digital Media Initiative.

Readings:

Examples:

  • http://remixamerica.org/ - "RemixAmerica.org is a multi-partisan, non-profit website that uses digital technology to give everyone the chance to own the words, the music, the images and sounds of America in digital form; to remix those expressions and ideas with their own; and to send the products of our community's creativity out to the world... where others will come back to us and start it all over again."
  • http://www.urbis.com/ - Creative community currently focused on writing. Peer-reviewing capabilities with a "Creative Review Engine" which allows user to choose range and type of reviewer as well as qualifications.
  • http://www.ephemeral-efforts.com/TeDressmovie.html - A networked performance project exploring the development of performative fashion and telepresence, between Nottingham Trent University, Arizona State University, et al.
  • http://freesound.iua.upf.edu/geotagsView.php - Geotagged audio samples layered over Google maps, allowing one to zoom in on any spot on the planet and potentially find samples tagged to specific geographic locations.
  • http://funksoup.com/rpms.htm - A telematic, transdisciplinary performance based on remixing Alvin Lucier's RPM's score – integrating dance, video and sound improvisation between artists in New York, Houston, Tampa and Los Angeles. Video: http://funksoup.com/rpms_bestmix.htm
  • http://www.sito.org/synergy/iodoto/ - Collaborative video project.
  • http://www.starwreck.com/swsintro.php - Feature-length sci-fi parody made using a community of Internet collaborators. Their next film, also made using Internet-based collaborative film production, will be called Iron Sky.
  • http://www.turbulence.org/blog/ - A research blog dedicated to network-enabled performance.
  • http://www.upstage.org.nz/blog/ - A web-based venue for online performance.
  • http://www.visitorsstudio.org/?diff=300 - An online place for real-time, multi-user mixing, collaborative creation, many to many dialogue and networked performance and play.


Final project.
a. We will be using Jumpcut to experiment with online collaboration in mashups. By now, you should have already paired up with a classmate for this project. When you’ve picked your partners, post your names on the wiki Assignment page under Final Project

b. We will be using the Exquisite Corpse structure for this exercise. This was a technique created by the Surrealists to generate surprising, chance-driven creative material.

i. Example using drawing: fold a piece of paper into thirds, one person draws a head then folds the paper to conceal their drawing, the next person draws a body then folds the paper to conceal their drawing, etc. so that you have an ‘exquisite corpse’ that’s been drawn consisting of different styles.
ii. Variation of above - use large drawing paper for this exercise: one person draws an abstract doodling on a section of the paper then conceals most of it with another sheet of paper, revealing only a couple of inches of his/her drawing; the next person looks at the small portion that the last person has revealed (the couple of inches that is showing), and continues to draw based on what he/she sees; this process continues until finished. Do not look at the drawing until the entire process is finished.
iii. Variation using digital images: create a digital image (or use one that you already have), upload only a slice/portion of that image; the next person looks at that portion and adds to that image; this process continues until finished.
iv. Variation using sound: create a sound piece (or use one that you already have), upload a portion of the piece (a few seconds); the next person listens to that portion and adds to that; this process continues until finished.
v. Variation using video: create a video piece (or use one that you already have), upload a portion of the piece (a few seconds or even a few frames); the next person watches that portion and adds to that; this process continues until finished.

c. Create an account on Jumpcut and upload your material as specified in the above examples iii, iv or v.

d. Use online resources in your planning and execution process. For example, you may want to set up a Skype session to talk through the exercise or create a wiki page to share notes. Blog about your process and the outcomes.

e. We will also be holding a synchronous meeting in Second Life on Thurs, Nov 20, from 8-9pm EST, to open a forum with our guest speaker, Rafi Santo from Global Kids Digital Media Initiative.
NOTE: If you are new to Second Life, please log in at 7:30pm EST so that you'll have ample time to troubleshoot and ask for help if you need to. If you are familiar with Second Life, please log in at 7:45pm EST so that we'll all be ready to go at 8pm.

Please view the following presentation (Parts 1 & 2) on Virtual Education and New Media Literacy, which Rafi and a colleague gave at the "Teaching and Learning in a Media Saturated World" conference at MIT on October 27th, 2007:
Virtual Education and New Media Literacy - Part 1
Virtual Education and New Media Literacy - Part 2

See pic and video from the SL class:


[edit] WEEK 12: Nov 22-28

Networked collaboration in arts: creativity and innovation. (continued)

Arts events created and/or performed over a network are also forging new pathways and hybrid models for collaboration. Remixing and the collective mashup have emerged as processes – how has that affected issues of authorship and audience?

Readings:

  • Excerpt from Jenkins, Henry. Convergence Culture: Where Old and New Media Collide. New York: New York University Press, 2006. “Searching for the Origami Unicorn: The Matrix and Transmedia Storytelling.” pp. 93-130.

Examples:

Final project. (continued)
a. Continue to work on the final project.
b. Finish up event reviews.


[edit] WEEK 13: Nov 29-Dec 5

Final project. (continued)
Continue to work on the final project. Blog about your process and the outcomes. Include screenshots from the process and link back to the Jumpcut pieces.


[edit] WEEK 14: Dec 6-12

a. Post final projects and documentation.
b. Event reviews are due Dec 12.

[edit] References

References page

[edit] Links

Go to the Links page to post your Flickr links, Wikipedia assignment links, and personal/portfolio sites

[edit] Resources

Networked events page

Resources page

What is Flickr?

Flickr tips: How to display images linked from Flickr

What is delicious?

[edit] General wiki info

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